

Performance improvements aren't just limited to modern gaming hardware. Map loading performance is likely to be improved in the future. With these changes, the bottleneck for getting a large view range is how quickly the server can send the map data it can take a while to fully load a 1000 view range - that is 258,048 nodes in total.
#Minetest maps how to#
You'll also need to change some settings to load more of the map, here's a guide on how to get a larger view range. But for now, those with modern GPUs will need to change the "Client Mesh Chunksize" (client_mesh_chunk) setting to 4 or 8. In the future, this optimization is likely to be enabled automatically when Minetest detects that the hardware supports it. This results in vastly improved performance on modern gaming hardware at 500+ view ranges. In 5.7.0, Minetest has a setting that allows better use of the GPU when uploading world data. Minetest is well-known for supporting old hardware, but has often not made the best use of modern and high-end hardware. Improved Long-range Performance on Modern Gaming Hardware Part of Minetest's design philosophy is to give more control to game creators, this includes giving games more control over graphics.ĭynamic Exposure is a feature that simulates eyes adjusting when going from a well-lit area into a cave, allowing for high dynamic range (HDR).
#Minetest maps mods#
Mods and games have control over whether these effects can be enabled on the client. Post-processing also improves the performance of tone mapping and allows for settings like saturation adjustment. This pipeline will allow for new effects to be implemented in the future, such as depth-of-field and volumetric lighting (god rays). Minetest now has a post-processing pipeline, with support for Bloom and Dynamic Exposure. Post-processing: Bloom and Dynamic Exposure Improved Long-range Performance on Modern Gaming Hardware.Post-processing: Bloom and Dynamic Exposure.Run the executable found in the bin/ folder. Submit an issue for anything you're missing, or get the source code and dig into it yourself.Įxtract the zip package somewhere. The engine is open source and transparently developed.

You can find help with any problems on our forums or IRC channels.There are over 1,000 open source mods on our forums which are ready to be used, adapted or learned from.Publish your mods on the forums, and contribute to others' mods. Use the same Lua API to make mods for any Minetest-based game.No need to worry about tricky voxel rendering or networking instead, write scripts to add items and control game play. Create your own voxel game using our Lua API.
#Minetest maps install#
Choose from many different fast map generators included in the engine, or install one as a mod.Not happy with the look of the textures? Change them!.Play by yourself, locally with your friends, or online with dozens of players on a server.You can mine 31,000 blocks down, or build 31,000 blocks up. Just download a game or connect to a server.

You could survive in a harsh environment, build creatively, or fight other players.
